SERVICES / 06 — UNITY · UNREAL · MULTIPLAYER
Real-time engineering — our founding craft.
Immersive engines with authoritative netcode and secure economies. This is where Gametarian started, and the discipline everything else inherits.
01 — THE PROBLEM WE'RE HIRED FOR
Real-time software is unforgiving: a frame budget is a hard deadline sixty times a second, netcode either holds under packet loss or the game is unplayable, and an exploitable economy can destroy a title faster than any bug. There is no "we’ll optimize later" — performance is the product.
Gametarian was founded in 2015 building exactly this. A decade later, games and real-time systems remain a core practice — and the same discipline (deterministic performance, tight memory budgets, server-authoritative state) is what our enterprise clients get in every other service we offer.
02 — WHAT'S INCLUDED
Engine & gameplay development
Unity and Unreal development across genres — gameplay systems, tooling, and the performance work that keeps frame time inside budget on real devices.
Authoritative netcode
Server-authoritative multiplayer with client prediction and lag compensation — fair, cheat-resistant, and stable across regions and imperfect networks.
Live-ops & economies
Virtual economies and live-ops systems designed to be tuned safely in production — secure against exploits, instrumented for balance decisions.
3D & real-time rendering
Rendering and simulation work — in-engine and WebGL — for games, product configurators, and interactive visualizations that must hit 60fps.
03 — HOW IT RUNS
Game engagements run as Full builds, co-development alongside your studio, or focused technical rescues (netcode, performance, economy security). Real-time work for non-game products — simulations, live dashboards, interactive 3D — is scoped the same way.
04 — THE STACK, AND WHY
The right engine chosen per project — we ship in both.
Engine-level performance work where the frame budget is won or lost.
Real-time 3D in the browser — no install, full reach.
05 — IN PRODUCTION
The same real-time discipline, applied to dispatch at city scale:
Geospatial matching with no per-market logic — one build launches in any city or country.
06 — COMMON QUESTIONS
It begins with a 30-minute technical call. If it’s a fit, we scope a Discovery sprint or move straight into a build — whichever de-risks your situation fastest.
Three: a fixed 2-week Discovery sprint, an embedded senior pod that ships alongside your team, or a full end-to-end build we own from design to launch.
Every custom build includes a 90-day structural warranty, followed by tiered maintenance and evolution packages that scale with your growth.
Other services: Applications · Platforms & APIs · Agentic AI & ML · Cloud & Infrastructure · Product & UX